Missile Command

A story told at a game console inside a nuclear control facility.

Period
2023
Status
Complete / Archived
Form
Documentary short · 8 minutes
Green trajectories and circular targets from Missile Command float within a violet three-dimensional scan.
Scanned game trajectories

The project

It tells the story of a 1980s Atari developer who took inspiration from nuclear game theory, retold largely by a park manager charged with preserving the nuclear control facility as he plays the game on a console in his office. The short film asks: what times, scales, and histories are left untouched by an unbeatable arcade game that points towards the end of the world?

Documentary field notes

Missile Command is an excerpt from Topography, our larger multi-format project about public lands. We filmed it inside a decommissioned nuclear control facility in the Badlands.

The short premiered at Transmediale in Berlin on February 5, 2023, as part of A History of Maps in Twelve Worlds at Akademie der Künste.

My role

I co-directed and produced the film and served as virtual cinematographer.

Supported by

Selected credits

Alexander Porter
Director / Producer / Virtual Cinematographer
Hannah Jayanti
Director / Producer / Cinematographer / Editor / Sound

Links & presentations